Showing posts with label Toyota 90C-V. Show all posts
Showing posts with label Toyota 90C-V. Show all posts

Tuesday, March 25, 2008

Toyota's Done

Done for now, both cars in game. The low res version look spretty good in game, hardly see the transition. Should be interesting to see how many cars can run in game.
Noticed, when i started the model a year ago I modelled the Lemans style gurney flap, which is different that what was used in the championship round. Pretty tired of looking at it so, that's the way she stays.

Monday, March 17, 2008

taka-Q Toyota 90C-V

Completed the taka-Q liveried Toyota 90C-V. There was just one seam issue in the transition along the side deck near the middle of the car. Has this was an older model and I was just finishing it, probably out of stubbourness more than anything I tried to fix it but ended of just leaving it. The newer models I am working on are better, its being careful not to get the "fan" configuration of polies.

I will be working on a second "DENSO" liveried car for the game. No model changes just the "painting" of the bmp.



Tuesday, March 11, 2008

Toyota 90C-V 1990

I have had this model sitting for over a year and decieded to complete it as a break from the other stuff i was doing. I can sure tell, it really has some stinky issues, seam and the like. I have, quite possibly, tried it fix it 2 dozen times with no luck. I just don't get it. No matter everytime I try to fix it now, I screw up something else. I say to my self, self, screw it ... let er go, git it done.

Maybe I will try to fix it later, or build a new one would have taken less time. I hope that at some point I can figure out these things. Mostly it has got to do, I beleive with normal, projection and smoothing. These are commands in zMod that I use to finish up the model. Now it seems to me AC3D porbably has the same, i just haven't found it yet.